Archive for February, 2010

Demos (I suppose you can call it that)

Posted in Uncategorized on February 16, 2010 by mindwavegames

I’ve been working on about 3 different demos for Cell, all with different layouts and mechanics. For instance: one demo has the inventory on top, one is triggered by the L shoulder button, and one use sprites on the touch screen. It would be ideal to have the inventory on top, since the top screen is pretty bland and uninteresting to me. As there as been a lack of photographic progress on my┬álatest game, here’s some screens:

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